INFERRED MEANING


ZICHEN PENG


I’m an interactive designer who tries to explore those unexpected and interesting results from the process of interacting with people.

          
︎ pengzichen77@gmail.com
︎ www.chenportfolio.com
︎ https://www.instagram.com/zichen__peng/


Basically, my project focus on "mistake" in the recoginition process also called "inferred meaning". How people speculate certain thing according to their own experience and understanding, when they only can see partial ture from it. an example, everything we saw online is arranged,  like the issue of “deepfake”. through the screen, we are difficult to know the truth. But in my project, I more prefer to explore the interesting part. Like how we give a stuff an inferred interesting meaning which is may far away from original stuff.  Through designing and setting up interactive activity, to explore those unexpected result from participants, and let them feel how meaning changed in the process of information transmission.

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Meaning in Making

a video installation, interactive experimental activity.

A number of participants enter this space...
They are requested to wear one of six game rules cards on their neck...
They are told to follow the rule cards to start their own game...
No extra guide, only the rule cards with their own understanding...
Participants enter the blue, pink, and yellow areas in order...
In the area, all the materials can be used to finish their game...
An idea occured, when they use camera to shot a stuff...
An interesting thing occured, when they end their game...
the meaning of an object slightly changed several times in the whole process...




My work is inspired by speculatively thinking about the interaction between human and digital media. Through interactive making activity, to let people feel and experience how the meaning of certain objects slightly changed in the process of information transmission, and to express the fact that people have obtained all kinds of excess information thanks to development of Internet electronic communication, but the on-sidedness and isolation of information make it easier for people to infer meaning based on self-reference. the change of media probably has contributed to the inertra of people’s use of self-reference to infer meaning to a certain extent, so that the objective world is isolated and ignored, and at the same time, it has also led to the instability of the reference system. Therefore, we may not be able to easily know the truth of a particular object or prevent the change in meaning in the digital era.